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Fuji, Shohei; Sugimura, Shinichiro – European Journal of Developmental Psychology, 2023
Studies have found a relationship between pretend play and self-regulation both during and outside pretend play; however, very few have investigated these three variables simultaneously. Therefore, this study examined the relationship between the frequency of role-play (a type of pretend play), self-regulatory behaviour during role-play, and…
Descriptors: Role Playing, Metacognition, Imagination, Play
Bentley, Nick – Changing English: Studies in Culture and Education, 2023
This essay examines learners' understanding of how they use role. It draws upon a semi-structured interview with five Year 7 students, which took place after their first lesson exploring "Darkwood Manor," a gothic sequence of drama. Considering the elements which shape how they adopt roles in the classroom, I interrogate the students'…
Descriptors: Self Motivation, Cooperation, Peer Relationship, Role Playing
Siriprapa Srithep; Patharaorn Patharakorn – PASAA: Journal of Language Teaching and Learning in Thailand, 2024
Through the lens of conversational analysis (CA), humor or funniness is not an inherent property of a message, nor an internal state of any social action, but as something interactionally achieved (Glenn, 2003). Teachers are often encouraged to utilize humor to reduce anxiety, lower affective filters, and make language more "memorable"…
Descriptors: College Students, English Language Learners, Humor, Role Playing
Sonja Hahn; Marie-Luise Springmann; Tamara Denninger; Mechthild Kiegelmann – Journal of Learning Development in Higher Education, 2025
When designing learning scenarios for first-semester university students, instructional developers should not only impart knowledge and skills but also support transition to university, for example by providing opportunities to build a sense of belonging. In our case study, we illustrate how we addressed these goals by creating a motivating…
Descriptors: Puzzles, Role Playing, Sense of Belonging, Communication Skills
Wee, Su-Jeong; Kim, So Jung; Chung, Kayoun; Kim, Minhee – Journal of Research in Childhood Education, 2022
This study examines how reading bullying-themed children's picture books and role-playing based on these books help young children develop perspective-taking abilities and empathy as well as understanding of bullying. Twenty-one 5-year-old children enrolled in a Flower Garden childcare center located in a metropolitan city in South Korea…
Descriptors: Perspective Taking, Empathy, Bullying, Picture Books
Pröbster, Monika; Soto, Marina Velert; Connolly, Cornelia; Marsden, Nicola – European Journal of Open, Distance and E-Learning, 2022
Avatar-based virtual reality (VR) is becoming more prevalent in industry and educational settings. There is, however, limited research on the extent to which gender stereotypes are present in this environment. The university laboratory study presented in this paper was conducted in a VR environment with participants who were randomly assigned to…
Descriptors: Computer Simulation, Sex Stereotypes, Sex Role, Administrators
Ismail, Mohamad Izwan; Aazmi, Shafiq; Nazamuddin, Aisyah; Joseph, Stefanie Natasha Rich Anak; Hamid, Syahrul Bariah Abdul; Abdullah, Bahiyah; Daud, Suzanna – Asian Journal of University Education, 2022
Changes in antenatal gut microbiota (GM) have been associated with gestational diabetes and obesity which are influenced by diet and lifestyle. Gamification can be used as an interactive health education tool to convey this concept to the public. Thus, we designed an interactive story titled 'MoM: Microbiome of Maternity' highlighting the…
Descriptors: Curriculum Development, Curriculum Implementation, Role Playing, Game Based Learning
Chen, Hsiu-Ling; Wu, Cheng-Ting – Interactive Learning Environments, 2023
The present research examined the effect of digital role-playing game-based learning on high school students' critical thinking ability. Playing a digital game designed with RPG Maker and whose story lines featured critical thinking questions, a total of 32 high school student participants were given a learning context to practice critical…
Descriptors: High School Students, Computer Games, Video Games, Role Playing
De, Papiya; Bakhshi, Medha – Journal of Teaching in International Business, 2023
The paper underscores the need for including assertiveness skills training for international business students amidst the growing demand for other interpersonal skills such as empathetic communication, strong listening capabilities, conflict handling, and tackling difficult conversations. While these skills increasingly dominate the screening…
Descriptors: Experiential Learning, Assertiveness, Foreign Countries, Business Administration Education
Banu Avsar Erumit; Bahadir Namdar; Aysegül Oguz Namdar – International Journal of Science Education, 2024
This mixed-methods study explored changes in preservice teachers' (PSTs) understanding of the nature of science (NOS) and their values as global citizens after a place-based intervention augmented with role-play activities concerning climate change. The study further probed how these values manifested during role-play improvisations, where…
Descriptors: Preservice Teachers, Global Approach, Citizenship Education, Scientific Principles
Karaosmanoglu, Gökhan; Metinnam, Ihsan – Education Quarterly Reviews, 2022
In drama lessons based on improvisation and role playing, participants express themselves spontaneously, take on various roles and act out by pretending. With improvisation, which is one of the two basic strategies used together with role playing in drama, the participants act in accordance with the designed dramatic fiction. The goal of this…
Descriptors: Drama, Electronic Learning, Role Playing, Undergraduate Students
Lyngstad, Mette Bøe; Baraldsnes, Dziuginta; Gjaerum, Rikke Gürgens – Research in Drama Education, 2022
In this article, we investigate how a process drama can be used in efforts against school bullying in a new digitalised society, specifically, what kinds of initiatives Norwegian adolescents make use of in process drama as anti-bullying prevention and what kinds of attitudes towards this kind of prevention work they emphasise. In the project Drama…
Descriptors: Bullying, Prevention, Drama, Adolescents
Bongiovanni, Ivano – Journal of Information Systems Education, 2022
In this role-playing teaching case, students impersonate Selective Consulting, a fictitious, Australian-based company tasked with assessing the information security practices of SkillPlat, a provider of apprenticeship and traineeship services. The case develops around the one-week visit paid by Selective Consulting to SkillPlat's headquarters,…
Descriptors: Information Security, Role Playing, Teaching Methods, Foreign Countries
Saab, Maysa; Shaaban, Eman – International Journal of Research in Education and Science, 2022
This study investigated the effect of applying "participant modeling" followed by a role play on grade eleven scientific students' achievement and motivation in biology. Students usually face problems in understanding difficult biology concepts like Krebs cycle which is composed of a series of biochemical reactions with many molecules…
Descriptors: Grade 11, Role Playing, Biology, Science Instruction
Iyengar, Ananya; Gupta, Poorvi; Priya, Nidhi – Applied Cognitive Psychology, 2023
We attempt to replicate Roozenbeek and van der Linden's Western-based study in India by employing the "Bad News Game," an online game, in which players take on the role of a misinformation tycoon. They are exposed to weakened doses of the strategies employed in conspiracy and fake news production with the aim to cognitively inoculate…
Descriptors: Foreign Countries, Deception, News Media, News Reporting